FMOD Studio is an adaptive audio tool and engine for games — built on top of FMOD, the industry leading cross-platform audio middleware solution that has shipped in over 2,000 games over the past 15 years.

GDC 2015 Schedule

FMOD will be exhibiting at booth #624 in San Francisco March 4,5,6. Come and visit for hourly demonstration sessions with guest speakers! Mobile, UE4, Unity and advanced Studio topics are covered.

Education & Videos

View information on the official training course for educational users and institutions, as well as in-studio training for FMOD products. Also view the range of videos to help you navigate through FMOD’s latest features.

About FMOD Studio

Introducing FMOD Studio the world’s most sophisticated game audio toolkit. Open your ears to a new world of creative soundscapes with enhanced performance and an incredibly polished & efficient workflow.

 
FMOD Studio 1.06 released

April 13, 2015 Firelight Technologies announced today the release of FMOD Studio 1.06. The release includes a number of new features, including support...

Firelight Technologies announces FMOD.io

Melbourne, Australia - March 2015 - Firelight Technologies announced today details of a new suite of online features for FMOD Studio. The features,...

FMOD Studio 1.06 and FMOD at GDC expo...

Firelight Technologies announced today the upcoming release of FMOD Studio 1.06. The release will include a number of new features, including support for...

FMOD Studio for Unreal Engine 4 is now...

Melbourne, Australia – 13th October, 2014 - Firelight Technologies announced today that its next generation adaptive audio workstation and engine, FMOD...

 

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